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Objectives
Design Team
Game Design
Economics
RPG Design
Ship Design
Bulletin
Media
Web Pages
Programming
Rules

Design Team

  Basil Ringrose  
  Blackie Bouche aka Capn Frog  
  Capn Crunch  
  Cpt Mitch  
  Dan Severn  
  enigmaja  
  Grey Dog  
  Karn  
  Laffite  
  Tew  
 

 

 

 

Design Element Members
History Dan, enigmaja, Karn, Laffite
Towns Blackie
Interactive Maps Basil, Blackie, Grey Dog
Dueling Basil
Land Battles & RPG Adventures All
Sea Battles All
Economics Blackie
Commodities Basil, Crunch, Blackie
Buildings / Upgrades Blackie
RPG Design Basil, Crunch, Blackie,  Grey Dog, Karn
NPC Design Basil, Crunch, Blackie,  Grey Dog, Karn
Ship Design Basil, Crunch, Blackie
Bulletin Board Blackie, Karn
Newspapers  
Rumors  
Media Basil, Blackie
Web Pages Basil, Blackie
Programming Blackie, Crunch, Grey Dog, Cpt Mitch
Rules All
   

 

  The Major Design Elements  
    The major design elements listed above include everything necessary to create the game.  Most are self-explanatory, except for the Bulletin Boards.  The Bulletin Boards will include randomly generated missions, quests, orders, official announcements, political events, etc. and all of these have to be written out for entry into a database or a text file, so they can be randomly generated.  Missions and quests will include a very short story or situation description, a task, quest, or mission to be performed, and the reward or payment for completing it.  Also, an ending will need to be written for a successful completion and another for a failure.  
     
  Help Wanted  
    We need a larger design team for the amount of work involved.  If you'd like to volunteer to help, please email blackie_bouche@hotmail.com or post a message on the Brethren of the Coast Forum http://pub96.ezboard.com/fskull88891frm33 .

 

 
       
       
       
       
       

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