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Game Design Objectives: |
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Fully interactive game located on a website.
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Website homepage with Introduction and links to
administrative web pages for player signup, player pages, administration
forum, etc.
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Players register and choose nationality, starting location,
and career.
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Password-protected game web pages.
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Interactive map of the Caribbean showing all
towns, ports, trade
lanes, and ship tokens.
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Fleet and ship management, ship sightings, weather effects,
navigation tools, cargo manifest generator, etc.
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Captains will give orders to set course, adjust sails,
assign training exercises, search for other ships, make repairs, etc.
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Database-driven website which launches port
webpage when a ship or fleet enters port.
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Interactive dueling web page featuring pistols, swords, or fists for
settling conflicts and disputes with NPC's or other players.
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